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Card games

Hearts

Follow suit and avoid penalty cards, unless you can take every point card.

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Follow suit and avoid penalty cards, unless you can take every point card.

Craft a Hearts mat and fit it into a Large Game Table. Place matching Game Chairs facing the table, then take a seat.

Materials
  • 1 ×Feather
  • 7 ×Any planks
  • 1 ×Red wool

Open the fitted board to make your moves. How to play in the side tray gives you the same lessons with illustrations inside the game.

Every heart adds one: Try not to collect hearts.
Every heart adds one

Try not to collect hearts.

Queen of spades adds 13: This queen is the big one to avoid.
Queen of spades adds 13

This queen is the big one to avoid.

Pick three: Click three unwanted cards, then press Pass these three.
Pick three

Click three unwanted cards, then press Pass these three.

Everyone swaps together: Pass left, then right, then across. Every fourth deal has no pass.
Everyone swaps together

Pass left, then right, then across. Every fourth deal has no pass.

First card: Whoever has the two of clubs plays it first.
First card

Whoever has the two of clubs plays it first.

Then take turns: Each player adds ONE card. Four cards together are called a trick.
Then take turns

Each player adds ONE card. Four cards together are called a trick.

First card: clubs: This trick started with a club.
First card: clubs

This trick started with a club.

Your hand: play a club: You have a club, so you MUST play a club.
Your hand: play a club

You have a club, so you MUST play a club.

Later trick: clubs led: Look through your hand for a club.
Later trick: clubs led

Look through your hand for a club.

Your hand: no clubs: You can play any card here. The first trick has an extra rule.
Your hand: no clubs

You can play any card here. The first trick has an extra rule.

First trick only: If you cannot follow suit, avoid hearts and the queen of spades.
First trick only

If you cannot follow suit, avoid hearts and the queen of spades.

Use a safe card: You may throw points only if your WHOLE hand has nothing else.
Use a safe card

You may throw points only if your WHOLE hand has nothing else.

Clubs led; ace is highest: The ace of clubs wins these four cards. Other suits cannot win.
Clubs led; ace is highest

The ace of clubs wins these four cards. Other suits cannot win.

Winner takes all four: They collect any points, then play the first card of the next trick.
Winner takes all four

They collect any points, then play the first card of the next trick.

A heart is thrown away: Once someone plays a heart in a trick, hearts are open.
A heart is thrown away

Once someone plays a heart in a trick, hearts are open.

Then you can lead hearts: Before that, lead another suit, unless your hand is ONLY hearts.
Then you can lead hearts

Before that, lead another suit, unless your hand is ONLY hearts.

Take ALL the point cards: Collect every heart AND the queen of spades in one deal: shoot the moon.
Take ALL the point cards

Collect every heart AND the queen of spades in one deal: shoot the moon.

Zero for you; 26 for others: Miss even one heart and you keep your normal points instead.
Zero for you; 26 for others

Miss even one heart and you keep your normal points instead.

Play another deal: Your points add up from deal to deal.
Play another deal

Your points add up from deal to deal.

Someone reaches 50? Stop: Lowest total wins. Equal lowest scores mean a draw.
Someone reaches 50? Stop

Lowest total wins. Equal lowest scores mean a draw.

Pass three cards left, right, across, then keep your hand; the four-deal cycle repeats. Each deal contains twenty-six penalty points. Shooting the moon gives the shooter zero and everyone else twenty-six. When any player reaches fifty points, the lowest total wins; a tie for lowest is a draw. The two of clubs leads the first trick, with restrictions on discarding hearts and the queen of spades. Hearts cannot be led before breaking unless the hand leaves no alternative.

Use Rematch after the result to play again. To pause an unfinished match, the table owner can remove and keep its board.

See seats and solo play for multiplayer and Play alone, or item stakes if you want to agree on a pot.