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Go

Surround space, capture stones without liberties and decide when the board is settled.

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Surround space, capture stones without liberties and decide when the board is settled.

Craft a Go board and fit it into a Small Game Table. Place matching Game Chairs facing the table, then take a seat.

Materials
  • 1 ×Black dye
  • 7 ×Any planks
  • 1 ×Green wool

The 9×9 board fits the small table. The 13×13 and 19×19 boards need a large table; the rules are the same on all three.

Craft a Go 13×13 board and fit it into a Small Game Table. Place matching Game Chairs facing the table, then take a seat.

Materials
  • 1 ×Gold nugget
  • 7 ×Any planks
  • 1 ×Green wool

Craft a Go 19×19 board and fit it into a Small Game Table. Place matching Game Chairs facing the table, then take a seat.

Materials
  • 1 ×Diamond
  • 7 ×Any planks
  • 1 ×Green wool

Open the fitted board to make your moves. How to play in the side tray gives you the same lessons with illustrations inside the game.

Place a stone: Black starts. Click an empty crossing to place a stone.
Place a stone

Black starts. Click an empty crossing to place a stone.

Build a group: Stones touching along a line form a group. Diagonal touches do not count.
Build a group

Stones touching along a line form a group. Diagonal touches do not count.

Stone stays: A stone stays where it lands. Only captures remove stones.
Stone stays

A stone stays where it lands. Only captures remove stones.

One gap left: This stone has one empty neighbour left: the marked point. Diagonals do not count.
One gap left

This stone has one empty neighbour left: the marked point. Diagonals do not count.

Before: One empty neighbour remains. Close the last gap.
Before

One empty neighbour remains. Close the last gap.

After: The surrounded stone is captured and removed.
After

The surrounded stone is captured and removed.

Capture once: After a capture, the same shape cannot be taken back at once.
Capture once

After a capture, the same shape cannot be taken back at once.

Play elsewhere: Play one move somewhere else before returning to the ko.
Play elsewhere

Play one move somewhere else before returning to the ko.

Corner: A corner needs fewer stones around it. Use the edges wisely.
Corner

A corner needs fewer stones around it. Use the edges wisely.

Pass: When you are done, pass. Two passes finish the game.
Pass

When you are done, pass. Two passes finish the game.

Score: Most stones plus surrounded empty points wins. White gets 7.5 bonus points.
Score

Most stones plus surrounded empty points wins. White gets 7.5 bonus points.

The final score counts stones plus empty regions surrounded by one colour. A region touching both colours is neutral. White receives 7.5 komi on every board size; captured-stone totals are not added again to this area score. Simple ko prevents recreating the board from before the opponent’s last move; it is not full-history superko. Two consecutive passes end the game, with every remaining stone treated as alive. Capture dead groups before passing: there is no separate dead-stone agreement stage.

Use Rematch after the result to play again. To pause an unfinished match, the table owner can remove and keep its board.

See seats and solo play for multiplayer and Play alone, or item stakes if you want to agree on a pot.